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GeoCart'2014
NZCS

Workshop Programme

Monday, 1 September | Tuesday, 2 September

  Monday, 1 September 2014

09:00 - 10:30 Session 1: Introduction to terrain representation including hill-shading, contour generation and labelling
10:30 - 11:00 Morning Break
11:00 - 12:30 Session 2: Advanced techniques for terrain representation including Swiss-style representation, bump mapping, alternative colour ramps and curvature rasters
12:30 - 13:30 Lunch
13:30 - 15:00 Session 3: Alternative ways to represent terrain including illuminated contours, hachures and scree depiction
15:00 - 15:30 Afternoon Break
15:30 - 17:00 Session 4: Using colour encoded terrain to create 3D stereoscopic maps
17:00 - 17:15 Summary
   
18:30 - 21:00 Dinner

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  Tuesday, 2 September 2014

09:00 - 10:30 Session 5: Panoramic and plan oblique terrain mapping
10:30 - 11:00 Morning Break
11:00 - 12:30 Session 6: 3D thematics including 3D contours, 3D choropleths, prism maps and some fun with virtual Lego(!)
12:30 - 13:30 Lunch
13:30 - 15:00 Session 7: Designing and building 3D city models including the use of isometric projections
15:00 - 15:30 Afternoon Break
15:30 - 17:00 Session 8: Building and publishing 3D interactive web scenes
17:00 - 17:30 Workshop Summary and Outlook

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  © New Zealand Cartographic Society Inc, 2014